On vacation and semi-locked, I found enough time and rest to finally dig into a facet of Bitwig that I wanted to try: music with randomization.
I took some basic instruments, created basic scenes with each, applied a logic to jump randomly between scenes, added some empty scenes to let instruments pause for a couple of bars also randomly, and then just added some reverb to the bass (on a random basis, yes) and some EQ to the master (not random but based on an unpredictable combination of LFOs).
I haven’t spent much time on higher complexity of sounds or better mixing polish. It’s a proof of concept and I think it provides five minutes of decent danceable music. The project files are available here:
Thank you to Polarity for being a main source of Bitwig learning and inspiration, especially when it comes to generative music (which Jonc is not, but is my first step in that direction).